| Books | ||
| Sexing Code: Subversion, Theory and Representation, Newcastle upon Tyne, UK: Cambridge Scholars Publishing, 2008 |
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| Contributions to Anthologies | ||
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"A Plea for Our Future: Language, Technology and the Masculine Lens," in |
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| Journals | ||
| Una súplica por nuestro futuro: lenguaje, tecnología y la lente masculine, Lectora: Revista De Dones I Textualitat (translated from the English), Universitat Autonoma de Barcelona, February 2006 "Shock and Awe: Virtual Females and the Sexing of War," Feminist Media Studies, Volume 5, Number 3, November 2005 "Then and Now: Gender, Code and Literacy," Social Semiotics, Volume 14.3, Carfax Publishing, UK, 2004 "Blood, Sweat and Code: A New Text, Power and Illiteracy in the Context of Gender," Convergence: The Journal of Research into New Media Technologies, Volume 8, Number 3, University of Luton Press, Autumn 2002, "Gender and Computer Graphics Imaging: To Err May Be Salvation," Leonardo, Vol. 34, No. 1, MIT Press, 2001 "Disney Animiert die Zukunft ," Computer Art Faszination, annual publication, Medien Institute Frankfurt am Main, Germany, 1998 "Computer Graphics Ausbildung in den USA," Computer Art Faszination, annual publication, Medien Institute Frankfurt am Main, Germany, 1993 |
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| Exhibition Catalogues | ||
| Digital New Art Award: "Feel Safe, Be Free!, commentary representing the jury. Catalogue. Ingra Druck, Hanau, Germany, 2005 "Allure Electronica," lead catalogue essay for digital art exhibit by the same name, Woodstreet Gallery, Pittsburgh, 2004 Digital New Art Award: "The Human Machine Project," commentary representing the jury. Catalogue. Ingra Druck, Hanau, Germany, 2001 |
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| Online | ||
| "Virtual Sex: The Female Body in Digital Art," co-author, Bad Subjects: Jesuslands, issue #72, February 2005. Available at: http://bad.eserver.org/issues/2005/72/hartherbst.html "Coding the Classroom: Technology and the Practice of Language," First Monday, peer-reviewed journal, November 2003. Available at: http://www.firstmonday.org/issues/issue8_11/herbst/index.html "Extreme Sex, Extreme Death and Computer Graphics Imaging Technology," Bad Subjects: The Aesthetics of Violence, issue #61, September 2002. Available at: http://eserver.org/bs/61/herbst.html "Blood, Sweat and Code: A New Text, Power and Illiteracy in the Context of Gender," The Journal of Literacy and Technology, volume 2, issue #1, winter 2002. Available at: http://www.literacyandtechnology.org/v2n1/herbst.html "War and Economic Inequality for Women in Computer Graphics," M/C/T, issue #3, 2000. Available at: http://www.kk.kau.se/mct/start.html "A Crisis in Se-Mantics: Gendered Symbols and Notions in Computer Graphics," EnglishMatters. Available at: http://chnm.gmu.edu/ematters/issue6/herbst/index.html |
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